AI Agent Developer Needed to Build a Multi-Agent Video Game Development System

**Project Overview**

We are looking for an experienced AI Agent Developer to build a multi-agent AI system for a video game development project.

The goal is to create a coordinated team of three AI agents that can collaborate to develop a playable game from our existing game design documents, instructions, mechanics, map, and assets.

**The Three AI Agents**

1. **Product Manager Agent**

* Acts as the primary interface for the client.

* Understands project requirements and breaks them into tasks.

* Delegates tasks to the coding and graphic design agents.

* Tracks progress, coordinates workflows, and reviews outputs.

2. **Coding Agent**

* Implements game mechanics and gameplay features.

* Writes, modifies, and debugs code.

* Integrates existing maps and game assets.

* Assists with testing and building the final game.

3. **Graphic Designer Agent**

* Works with existing game assets and a sci-fi field map.

* Creates or modifies visual elements when required.

* Prepares and integrates graphics and other visual resources into the game.

**Project Inputs**

We will provide:

* Game Design Document (GDD).

* Game mechanics and gameplay requirements.

* Teaching materials and project-specific instructions.

* An existing sci-fi field map.

* Existing game assets and resources.

The system should be able to use these materials as context throughout development. We want to minimize manual intervention and avoid having to train each agent from scratch.

**Expected Deliverables**

The objective is a working, playable game delivered in one of the following formats, depending on the project's technical requirements:

* Windows executable (.exe)

* Android application (.apk)

* Web-based game interface

The developer will also be responsible for integrating the agents, setting up the development workflow, and demonstrating that the system can coordinate tasks and produce usable game builds.

**Required Experience**

* Building AI agents and multi-agent systems.

* LLM orchestration, tool calling, and agent-to-agent task delegation.

* AI coding agents and automated development workflows.

* Game development experience using an appropriate game engine, such as Unity, Unreal Engine, or Godot.

* Integrating existing game assets, maps, and code.

* Automated testing, debugging, and application builds.

* Ability to recommend the right architecture, frameworks, and tools for this project.

Experience with agent frameworks such as LangGraph, CrewAI, AutoGen, or comparable solutions is welcome. We are open to alternative approaches if you can explain why they are better suited to the requirements.

**When Applying, Please Answer These Questions**

1. Have you built a multi-agent AI system in which one agent delegates tasks to specialized agents? Please share a relevant example.

2. How would you design the Product Manager, Coding, and Graphic Designer agents for this project?

3. Which agent framework and game engine would you recommend, and why?

4. How would your system use an existing GDD, game mechanics, maps, and assets?

5. How would you handle code integration, testing, debugging, and generating a playable build?

We are looking for someone who can recommend a practical architecture and implement a working solution, rather than simply provide a conceptual design.

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Common Interview Questions And Answers

1. HOW DO YOU PLAN YOUR DAY?

This is what this question poses: When do you focus and start working seriously? What are the hours you work optimally? Are you a night owl? A morning bird? Remote teams can be made up of people working on different shifts and around the world, so you won't necessarily be stuck in the 9-5 schedule if it's not for you...

2. HOW DO YOU USE THE DIFFERENT COMMUNICATION TOOLS IN DIFFERENT SITUATIONS?

When you're working on a remote team, there's no way to chat in the hallway between meetings or catch up on the latest project during an office carpool. Therefore, virtual communication will be absolutely essential to get your work done...

3. WHAT IS "WORKING REMOTE" REALLY FOR YOU?

Many people want to work remotely because of the flexibility it allows. You can work anywhere and at any time of the day...

4. WHAT DO YOU NEED IN YOUR PHYSICAL WORKSPACE TO SUCCEED IN YOUR WORK?

With this question, companies are looking to see what equipment they may need to provide you with and to verify how aware you are of what remote working could mean for you physically and logistically...

5. HOW DO YOU PROCESS INFORMATION?

Several years ago, I was working in a team to plan a big event. My supervisor made us all work as a team before the big day. One of our activities has been to find out how each of us processes information...

6. HOW DO YOU MANAGE THE CALENDAR AND THE PROGRAM? WHICH APPLICATIONS / SYSTEM DO YOU USE?

Or you may receive even more specific questions, such as: What's on your calendar? Do you plan blocks of time to do certain types of work? Do you have an open calendar that everyone can see?...

7. HOW DO YOU ORGANIZE FILES, LINKS, AND TABS ON YOUR COMPUTER?

Just like your schedule, how you track files and other information is very important. After all, everything is digital!...

8. HOW TO PRIORITIZE WORK?

The day I watched Marie Forleo's film separating the important from the urgent, my life changed. Not all remote jobs start fast, but most of them are...

9. HOW DO YOU PREPARE FOR A MEETING AND PREPARE A MEETING? WHAT DO YOU SEE HAPPENING DURING THE MEETING?

Just as communication is essential when working remotely, so is organization. Because you won't have those opportunities in the elevator or a casual conversation in the lunchroom, you should take advantage of the little time you have in a video or phone conference...

10. HOW DO YOU USE TECHNOLOGY ON A DAILY BASIS, IN YOUR WORK AND FOR YOUR PLEASURE?

This is a great question because it shows your comfort level with technology, which is very important for a remote worker because you will be working with technology over time...

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